artworks

HALO 0.1 / 0.2 / 0.3

HALO 0.1 / 0.2 / 0.3, 2021

2018
x3 CG animations on square screens, silent
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Three animations made with raw data from the ATLAS detector at CERN particle physics laboratory, Geneva, Switzerland. Removed from its scientific framework, the data becomes a physical form in its own right, something to explore as an artistic medium. Each animation offers a different perspective of the data, presented on custom made square screens.

Parting the Waves

Parting the Waves, excerpt

2017
15:00
two channel HD moving image / three channel sound
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Parting the Waves takes the visual language and method of quantum simulations, as a framework for exploring how science describes and attempts to harness the quantum realm.

Semiconductor have taken as a starting point simulated ‘surface plots’: realised as three co-ordinate graphs, they present mathematical computations of particle interactions, in a quantum system. The plots appear as varying degrees of undulating waveforms, created by the intensity of particles interactions being affected by distance, over time. A pair of square screens installed at 90 degrees expands upon two moving image projections, becoming a graph-like object in the space, mimicking the system employed by scientists to present the simulations.

Sound drives the CGI work, generating and animating visual waveforms. Starting with Hertz: the standard unit for measuring frequency in cycles per second, specific tones have been selected which create harmonies and dissonances, to play with notions of phasing, shifting and interactions in a quantum system. As the tones shift, disturbing the system, so it responds visually, producing varying degrees of amplitude, wavelength and frequency which result in complex interference patterns. The colours are representative of the coding system scientists use, to identify specific parameters or patterns when model making.

Visual and audible noise is used to introduce the concept of coherence and de-coherence in a quantum system: the point at which a systems behaviour changes from that which can be explained by quantum mechanics to classical mechanics. Other details hint at mathematical tools and terms associated with the phenomena of quantum systems such as; superposition, entanglement and wave functions.

Quantum simulations are approximations of nature that are modelled and then compared to other models, to gradually build up a picture of the phenomena being studied. The layers of modelling are a language by which scientists can communicate their findings and get closer to nature. Semiconductor are interested in the extent to which these tools and scientific products bear the signature of a human hand. By making a work where you experience nature through the language that is made to study it, they want to question how our experiences of nature are mediated through science.

Parting the Waves was created through a FEAT (Future Emerging Art and Technology) Residency. FEAT is an initiative of eutema GmbH (AT), Stichting Waag Society (NL), and youris.com (BE). It has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 686527 (H2020-FETOPEN-2015-CSA).

Special thanks to:
Sabrina Maniscalco, University of Turku
Anton Buyskikh, University of Strathclyde, Scotland
Clarendon Laboratory, Oxford University, UK
Computational Nonlinear and Quantum Optics Group, Strathclyde University, Scotland
Turku Centre for Quantum Physics, University of Turku, Finland

Parting the Waves, solo Exhibition at Le Lieu Unique, Nantes, 2018. Photo: (c) Martin Argyroglo.

Where Shapes Come From

Where Shapes Come From (still), 2016

2016
9:00 / 9:50
two channel HD + single channel HD
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Where Shapes Comes From is a moving image work which considers how science translates nature, on an atomic scale.

Filmed in the mineral sciences laboratory at the Smithsonian Museum of Natural History, a scientist goes about his daily work in rock and mineral preparatory labs; cutting up large meteorites and preparing mineral samples for scientific study. Accompanying this, mineralogist Jeff Post describes the coming together of atoms to form matter. He details formations of organised structures and patterns as if they are happening in real-time, in front of our eyes, transcending time and space.

Raw seismic data, collected from the land forming Mariana deep sea trench, has been converted directly into sound and controls computer generated animations, which are composited into the labs. They depict interpretations of visual scientific forms associated with atomic structures, and the technologies which capture them. Sitting alongside these animated formations are hand-made assemblages of discarded materials and other curiosities, which now bear human signatures. They unite in bringing a sense of playfulness and personal touch to the ordinarily rigorous framework of science.By combining these scientific processes, languages and products associated with matter formation in the context of the everyday, they become fantastical and strange encouraging us to consider how science translates nature and question our experiences of the physical world.

Filmed at the Mineral Sciences Laboratory, Smithsonian National Museum of Natural History, Washington D.C. during its 100th year.
Audio made from Mariana Trench seismic data courtesy of the IRIS (Incorporated Research Institutions for Seismology) Network.
Dialogue: Jeffrey E. Post, Geologist, Curator in Charge, Mineral Collection, Smithsonian National Museum of Natural History, Washington D.C., U.S.A.
Scientist: Jonathon Cooper

Supported by Arts Council England.
Co-commissioned by EDP Foundation and Phoenix Leicester.
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Earthworks

Documentation of Earthworks at SonarPLANTA, 2016

2016
5 channel computer generated animation with 4 channel surround sound
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Watch a film where Semiconductor discuss the ideas and processes behind Earthworks here (made by Tom Thistlethwaite/Fabrica Brighton): https://www.youtube.com/watch?v=xkg38zms44Q&t=255s

Watch Semiconductor in Conversation with Laura McDermott, Creative Director of Attenborough Centre of the Creative Arts, on the occasion of Earthworks at Fabrica, solo exhibition, 2020

Earthworks is a five channel computer generated animation, which creates an immersive experience of the phenomena of landscape formation through the scientific and technological devices that are used to study it.  Masses of colourful layers are animated by the sound-scapes of earthquake, volcanic, glacial and human activity, recorded as seismic waves, which form spectacular fluctuating marbled waveforms.

Semiconductor have employed the scientific technique of Analogue Modelling, which uses layers of real world multi-coloured particles and application of pressure and motion to simulate tectonic and seismic forces. As the layers become deformed they reproduce the generation and evolution of landscapes in nature over thousands of years, revealing them to be in a constant state of flux.

Semiconductor have acquired seismic data captured as a result of land shifting and forming, from all over the world. There are four distinct sections to the work, each using a different set of seismic data. This includes; glacial, earthquake, volcano and human-made seismic activity captured at La Planta quarry, Spain, to represent the Anthropocene, a new geological era influenced by humans. The data has been translated to audio to form the soundtrack of the work, and simultaneously control the animation of the layers. The data as sound directly sculpts the image, re-animates the landscape, and reflects the symbiotic relationship between landscape formation and seismic vibrations. The seismic audio is rich and full of the intricacies of the dynamics of our planet in motion.

By using seismic data to control the masses of layers Semiconductor are not only playing with the idea that it is these forces that have shaped landscapes, but also that being an event that occurs beyond a human-time frame, landscape formation can only be experienced through scientific technological mediation of nature. It produces information about time, space and phenomena that no human consciousness could possibly have witnessed. It is as if we are watching hundreds of thousands of years played out in front of our eyes, enabling us to bear witness to events which ordinarily occur on geological time-frames.

By adopting the analogue modelling techniques, the work celebrates the revelatory capacities of modern science and technologies to create a kind of technological sublime, whilst simultaneously inviting viewers to consider the philosophical problems posed by such technologically mediated observations of imperceptible phenomena.

Earthworks is commissioned by SónarPLANTA
Produced by Advanced Music

Thanks to:
Fundació Sorigué
Sónar Festival/Advanced Music
Nigel Bax

University of Barcelona:
Dr Albert Casas Ponsati
Raul Lovera Carrasco
Mahjoub Himi Benomar
Dr. Josep Anton Muñoz
Oriol Ferrer

Cai Matthews
Jose Luis de Vicente
Salvador Rey Nagel

Seismic data courtesy of the Iris (Incorporated Research Institutions for Seismology) Consortium

Earthworks, Fabrica, Brighton, solo show, 2020. Photo: Fabrica/Tom Thistlethwaite

 

Film by Semiconductor documenting the making of Earthworks

Catching the Light

Catching the Light, video documentation, ArtScience Museum, Singapore, 2014

2014
multi-channel HD moving image with 6 metre wide Alucore screens
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Catching the Light is a moving image installation which explores how science and technology frame our experiences of the natural world.

Created using visual data collected by space telescopes, the six metre wide projection is made up of thousands of images which have been assembled to create time-lapse sequences. By collaging these images of space together, Semiconductor have disrupted their original spatial relationships, to create new patterns and points of reference. They have, in effect, remapped the sky.

By collecting the data in its rawest form Semiconductor are able to present it as the telescope captured it. Ordinarily scientists would remove any noise, anomalies or signatures of the technology associated with the capturing process, but Semiconductor have embraced these artefacts, using them to remind us of how our perception of deep space is framed by the tools and processes of science.

The shape of the screens reflect the space observatories’ image capturing process: as they photograph chosen parts of the sky, the trail of images produce assorted shaped arrays, which are then used as points of reference in the data archives. Semiconductor have combined three of these arrays in their native format to make the screen composition. Used in this way they become portholes or windows into the universe, they also suggest that what we are seeing is only a part of a much larger picture.

The screens are installed away from the wall to create floating objects. The aluminium composite material used to fabricate them is commonly used in the production of scientific objects sent into space; as well as being light weight and strong it typically bears its honeycomb innards revealing its workings.  The matt black surface of the screen resonates with how scientists and engineers use the mattest of blacks in the production of space optics to absorb unwanted light.

The four channel sound runs along the width of the screen, shifting as events appear and disappear. Using the luminescence of the image to create and control sound, the visual events carve a sonic space out of a field of noise, producing a singing universe of harmonic tones, reminiscent of radio telescope data translated into audible frequencies.

Semiconductor are interested in how technology, made to study nature, mediates our experiences and understanding of it. Here, by employing the products of science they have created an interpretation of deep space framed by the technology that is made to capture it, leading us to question what we are experiencing.

Catching the Light is commissioned by ArtScience Museum at Marina Bay Sands in Singapore for Da Vinci: Shaping the Future exhibition, 2014-2015.
Data obtained from the Mikulski Archive for Space Telescopes (MAST) 
Programmer Julian Weaver

Currently fundraising for production of single channel version. If you’re interested in supporting this please get in in touch.

Play of Light

Play of Light, 2014, video documentation

2014
site specific two-channel moving image work
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Play of Light is a site specific, two channel moving image installation commissioned for the newly renovated brutalist Chichester Festival Theatre. Incidental in nature, this art work explores Moya and Powell’s architectural vision through animated sequences of projected light and shadows.

The shadow sequences move slowly but perceptibly as if cast by time-lapse animations of the sun or passing vehicles. As the light source moves, layers of the architecture interact and shift across each other, producing animated shadows. Caused by the phenomena of motion parallax they abstract the architecture, to create new forms and shifting patterns. The slow motion of the shadows allow for contemplation of these choreographies, as they morph and merge to reveal the natural rhythms of the architecture.

Working with a digital architectural model of Chichester Festival Theatre, Semiconductor created an artificial sun, which they animated to cast time-lapse shadows through the building. By physically deconstructing the model into many scenes, they have created multiple time-lapse sequences, which offer new and familiar viewpoints through the building, encouraging a reconsideration of the architectures formal aspects.

Motion introduces a new dimension to the architectural stage, literally bringing the building to life. By transforming the enclosed static condition of architecture to one which is open and dynamic, Semiconductor have made a kinetic sculpture on an architectural scale, which alters our experience of the building.

Optical nuances of light have been mimicked to create an authentic play of shadow and light; subtle phenomena such as blurring, bleeding and visual noise have been employed to play to the eyes sensitivities. Colours within the fabric of the building have been mirrored in the work and expanded on as a play on theatrical stage lighting: the building has become performer.

The digitally animated shadows are projected onto two interior rough concrete walls, which mirror each other. Each wall has its own distinct projection which explores each scene from a differing angle. The shadows appear as if they are being cast in situ: echoing elements of the surrounding environment, they fall incidentally on the walls.

Play of Light was commissioned by Chichester Festival Theatre, UK.

The Shaping Grows

The Shaping Grows by Semiconductor for Swarovski, image David Levene. Installation view at the Design Museum, London, 2012

2012
03.00 minute loop
4 channel HD + 4 channel audio
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

The Shaping Grows is a computer generated animation of a subterranean cavern, brought to life through seismic data. Fantastical mineral crystals chaotically emerge and evolve according to the natural resonance of our shifting planet. These manifestations reveal atomic structures in their rawest form providing a window into the make-up of the physical world, where simple shapes come together to create intricate and complex formations. Here, Semiconductor draw a parallel between these basic molecular structures and the building blocks of the digital world, a world which has become the prism through which we increasingly experience reality.

The animation spans multiple time frames condensing geological events and processes through time-lapse techniques, allowing us to bear witness to mineral crystal growth patterns and the traces they leave behind. Mineral crystals can become consumed by larger formations or play host to wildly different structures, as physical conditions change over time and favour certain elemental and chemical reactions. Matter can also become trapped inside formations as they grow, creating ‘inclusions’. The resulting objects store the memory of their making and can be read to learn the story of their evolution and the conditions in which they grew.

Semiconductor have collected seismic data of recent earthquake activity from around the world and converted it into sound. This directly animates and controls the formations and provides a sound-scape of the Earth in a state of flux.

Commissioned by Swarovski for the exhibition Digital Crystal at the Design Museum, London.

20Hz

20Hz (excerpt), 2011

2011
05.00 minutes
HD + HD 3D single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

20Hz observes a geo-magnetic storm occurring in the Earth’s upper atmosphere. Working with data collected from the CARISMA radio array and interpreted as audio, we hear tweeting and rumbles caused by incoming solar wind, captured at the frequency of 20 Hertz. Generated directly by the sound, tangible and sculptural forms emerge suggestive of scientific visualisations. As different frequencies interact both visually and aurally, complex patterns emerge to create interference phenomena that probe the limits of our perception.

Audio Data courtesy of CARISMA, operated by the University of Alberta, funded by the Canadian Space Agency. Special thanks to Andy Kale.

20Hz is co-commissioned by Arts Santa Monica + Lighthouse. Supported by the British Council. Commissioned for the Invisible Fields Exhibition at Arts Santa Monica, Barcelona. 2011-2012.

Awarded the ‘Golden Gate Award for New Visions’ at San Francisco International Film Festival, 2012.
Awarded the ‘Art and Science Award’ at Ann Arbor Film Festival, 2012.
Awarded first prize at Quantum Shorts 2014, Centre for Quantum Technologies, University of Singapore.

Worlds in the Making

Worlds in the Making, FACT (Foundation for Art and Creative Technology), Liverpool, UK, 2011. Photo: Brian Slater

2011
23.00 minutes
3 channel HD
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Worlds in the Making is an epic three channel moving image work that explores how we observe, experience and create an understanding of the physical origins of the world around us. By appropriating the tools and processes of volcanology to re-interpret the primordial landscapes of our volcanic planet, Semiconductor create a world slightly removed from the one we think we know, disrupting our every day assumptions of reality and questioning how science affects our experience of the natural world.

In the work the use of audio investigates our relationship with the physical, scientific and ephemeral nature of sound. Seismic data collected from beneath volcanoes and translated into audio evokes images of rocks crunching and grinding below the Earth and is used as a sculptural tool to generate elaborate CG animations of matter forming as mineral crystals. A scientist’s dialogue appears to guide us through extraordinary landscapes while Oren Ambarchi’s composition overwhelms as it brings an emotional connection to place.

The viewer is transported through dystopian landscapes, strangely exquisite animations, fantastical vistas, and natural phenomena to a world between science fiction and science fact.

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Commissioned by Jacqui Davies and FACT, Foundation for Art and Creative Technology.Supported by Arts Council England. Gulbenkian Galapagos Artists Fellowship. Smithsonian Artists Research Fellowship.

Credits:

Music by Oren Ambarchi – Published by Touch Music (MCPS)
Richard S. Fiske – Smithsonian National Museum of Natural History, Mineral Sciences Department: for his oratory skills, field notes and methodical tephra sorting.
Ellen Thurneau – Smithsonian National Museum of Natural History, Mineral Sciences Department.
William G. Melson – Smithsonian National Museum of Natural History, Mineral Sciences Department: for his audio recordings of Arenal Volcano, Costa Rica erupting.
Jonathan M. Lees, Professor of Geological Sciences, University of North Carolina at Chapel Hill, USA. For his seismic data collected at Tungurahua volcano, Ecuador which features in the work..
Gregory P. Waite, Assistant Professor of Geophysics, Michigan Technological University, USA. For his seismic data from Fuego Volcano, Guatemala and Mount St. Helens, Washington, USA.
Jorge Ordonez at Instituto Geofisico, Quito Ecuador
Adam and Miriam at Instituto Geofisico, Quito Ecuador
Global Volcanism Program, Smithsonian National Museum of Natural History
Dennis Geist, Professor of Geology at the University of Idaho, USA
Gorki Ruiz at Instituto Geofisico, Quito Ecuador
Instituto Geofisico Volcano Observatory, Tungurahua, Ecuador
Scientific paper: Liquid Sulfur at Volcan Azufre, Galapagos Islands by W.E. Colony and Bert E. Nordle, 1973. Charles Darwin Research Station Library, Santa Cruz, Galapagos, Ecuador.
Produced by Jacqui Davies.

preview of Worlds in the Making installation – to watch HD full screen double-click the image

 

Crystallised

Crystallised (still), 2011

2011
various lengths
HD
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Crystallised is a series of digital mineral crystal animations generated and animated by sound recordings of ice crystals. Each structure takes on a different form, growing and evolving in exquisite detail. Mineral crystals reveal atomic structures in their rawest form and provide a window into the make-up of the physical world, where simple shapes come together to create intricate and complex formations. With this series of works, Semiconductor draw a parallel between these basic molecular structures and the building blocks of the digital world, which has become the prism through which we increasingly experience reality. The animations suggest pre-ordained patterns and order that appear to underlie everything and lead us to question our experiences of the very fabric of our world.

Heliocentric

Heliocentric (excerpt), 2010

2010
15:00 minutes
HD single + multi-channel versions
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Heliocentric uses time-lapse photography and astronomical tracking to plot the sun’s trajectory across a series of landscapes. The entire environment feels to pan past the camera whilst the sun stays in the centre of each frame, enabling us to gauge the earth’s rotation and orbit around the sun. As the Suns light becomes disrupted by passing weather conditions and the environment through which we encounter it, it audibly plays them as if it were a stylus.

It is usually all but impossible to visualize how the earth moves around the sun, even though we know it to be true. Instead we ‘see’ the sun move around us. The ‘heliocentric’ view of the universe was debated from the third century BC onwards and remained contentious into modern times.

Shooting into the sun creates many intriguing artifacts; lens flares and glare spill over the landscape, white outs burn the image, and colours bleed into one, creating aureoles. The power of the sun still exceeds what both the human eye and the artificial eye of the camera can bear. And whilst our knowledge of the universe is ever-growing, we can only encounter and know it from our own humble vantage point.

Heliocentric is co-commissioned by AV Festival + Northern Lights Film Festival, UK.

 

 

Black Rain

Black Rain (excerpt), 2009

2009
03:00 minutes / 17:00 minute loop
Single channel + installation
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Black Rain is sourced from images collected by the twin satellite, solar mission, STEREO. Here we see the HI (Heliospheric Imager) visual data as it tracks interplanetary space for solar wind and CME’s (coronal mass ejections) heading towards Earth.

Working with STEREO scientists, Semiconductor collected all the HI image data to date, revealing the journey of the satellites from their initial orientation, to their current tracing of the Earth’s orbit around the Sun. Solar wind, CME’s, passing planets and comets orbiting the sun can be seen as background stars and the milky way pass by.

As in Semiconductor’s previous work ‘Brilliant Noise’ which looked into the sun, they work with raw scientific satellite data which has not yet been cleaned and processed for public consumption. By embracing the artefacts  calibration and phenomena of the capturing process we are reminded of the presence of the human observer who endeavours to extend our perceptions and knowledge through technological innovation.

Many thanks to: Chris Davis and Steve Crothers at the STFC Rutherford Appleton Laboratory, UK + Stuart Bale and Steven Christe at Space Sciences Lab UC Berkeley, USA

Documentation of Black Rain at Earth: Art of a changing World, Royal Academy, London 2010

Out of the Light

Out of the Light (video excerpt), 2008

2008
10:00 minutes
HD single channel floor projection + expanded version
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Over time, celestial patterns can reveal themselves through the play of light and shadow on the world around us. Out of the Light is a CGI time based sculpture, which recreates these shadow phenomena to explore how we can make sense of the world through observation; we experience a solar eclipse as observed through the branches of a tree, the rhythm of a city as its shadows phase from days to months to years and the transit of Venus observed through the construction of simple human made tools. Viewing these events with the unaided eye allows for anomalies in the quality and nature of light which are played upon here, to explore our perceptual sensitivities.

Commissioned by Arcadi, Paris
Solar audio courtesy of Alexander G.Kosovichev at Stanford University.
Installation photograph; Wild Sky at Edith Russ House For Media Art, Germany. Courtesy Franz Wamhof

Matter in Motion

Matter in Motion (still), 2008

2008
05:36 minutes
HD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

The Universe is at once in a constant state of integration and disintegration. In searching for an understanding of the material world around us, Semiconductor have restructured the city of Milan. Displaying attributes more familiar to the molecular world its cityscapes have started to take on natural properties that reveal a city in pieces and generative forms that are in perpetual transformation.
Matter in Motion is a series of vignettes which originated as photographic panoramas taken around Milan. In each setting field recordings have been made and used to directly reconstruct the fabric of the city, introducing a temporal and spatial allusion. Give me matter and motion and I will construct the universe – Rene Descartes (1596-1650)

Commissioned by Careof Gallery Milan for Incontemporanea at La Triennale, Milan, Italy 2008.

Magnetic Movie

Magnetic Movie, 2007

2007
04:47 minutes
HD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

The secret lives of invisible magnetic fields are revealed as chaotic ever-changing geometries . All action takes place around NASA’s Space Sciences Laboratories, UC Berkeley, to recordings of space scientists describing their discoveries. Actual VLF audio recordings control the evolution of the fields as they delve into our inaudible surroundings, revealing recurrent ‘whistlers’ produced by fleeting electrons . Are we observing a series of scientific experiments, the universe in flux, or a documentary of a fictional world?

An Animate Projects commission for Channel 4 in association with Arts Council England.
Shot at the NASA Space Sciences Laboratory, UC Berkeley, California, USA.

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Many thanks to the following people:
Bill Abbett, David Brain, Bob Lin, Janet Luhmann, Stephen Mende, Forrest Mozer, Ilan Roth and Paul Thompson.
Also big thanks to the CSE team at the Silver Space Sciences Lab. UC Berkeley, USA.
VLF Recordings: Stephen P.McGreevy

Awarded the Nature ‘Scientific Merit Award’ by Imagine Science Film Festival, New York, 2009.
Purchased by the Hirshhorn Museum, Washington for the permanent collection, 2008.
Awarded ‘Best Film at Cutting Edge’ at the British Animation Awards, 2008.
Special Mention, ‘Best International Experimental Short’ at Leeds International Film Festival, 2008. Awarded ‘Best Experimental Film’ at Tirana International Film Festival, 2007.

Time Out of Place

Time Out of Place (still), 2007

2007
9:30 minutes
HD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

The linear nature of time means we have a very fixed experience of it; constantly stuck in the present. To break free from these constraints Semiconductor have devised a process whereby we see the past present and future simultaneously. This act of seeing time reveals a different visual landscape than we are custom to, as multiple patterns of motion emerge to reveal a new rhythm to the city. Bearing witness to these events we perceive expanded moments within human history that lie beyond our everyday experiences.

Commissioned by The Big Chill with curator Alice Sharp to celebrate the opening of the Eurostar in the Arrivals programme, 2007: including a specially composed soundtrack by Red Snapper for the opening exhibition at the Big Chill House.

Acousticity

Acousticity (still), 2006

2006
02:40
HD single channel / surround sound
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Acousticity is a site specific animation commissioned by Prague Contemporary Art Festival, June 2006 as part of the show In a Silent Way: Susan Philipsz, Mark Bain, Carl Michael Von Hausswolff, Semiconductor, Martin Janicek, Yuji Oshima and Paolo Piscitelli. Curated By Daniele Balit.

During many excursions around the Czech capital, Semiconductor photographed and recorded the sights and sounds of the city; reaching from the suburbs and its factories to the city’s famous medieval centre. Each section of the film is controlled and animated by the sound that was recorded in situ at time of the photography, creating a physical connection between the images and the audio. The animated photos bring to life the fabric of the city using resonance to open a window onto the physicality of the structures themselves. The buildings appear to be exploding with energetic particles leaving it unclear whether we are looking at time speeded up, or an unseen moment in time.

Earthmoves

Earthmoves (still), 2006

2006
05:02 minutes
HD single channel + 3 channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Earth Moves is an exploration into how unseen forces affect the fabric of our world. By collecting field recordings and using them to directly animate photographs of the landscapes from which they came, the limits of human perception are exposed, revealing a world which is unstable and in a constant state of animation. As the forces of acoustic waves come into play on our surroundings, we bear witness to vast undulating terrains, which challenge our everyday experiences of the world around us.
The South-East of England is explored through a series of five audio controlled photographic panoramas.

Earth Moves is an Arts Council England commission and is permanently installed at the South East offices, Brighton.
Earth Moves was developed from an idea initiated during participation in Greg Daville’s City Running, Brighton March 2006.
Three screen version of Earthmoves commissioned by Lovebytes.

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Brilliant Noise

Brilliant Noise (excerpt), 2006

2006
various lengths
SD / HD / single channel + multi-channel versions
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Brilliant Noise takes us into the data vaults of solar astronomy. After sifting through hundreds of thousands of computer files, made accessible via open access archives, Semiconductor have brought together some of the sun’s finest unseen moments. These images have been kept in their most raw form, revealing the energetic particles and solar wind as a rain of white noise. This grainy black and white quality is routinely cleaned up by NASA, hiding the processes and mechanics in action behind the capturing procedure. Most of the imagery has been collected as single snapshots  by ground based observatories and satellites, they are then reorganised into their spectral groups to create time-lapse sequences. The soundtrack highlights the hidden forces at play upon the solar surface, by directly translating areas of intensity within the image brightness into layers of audio manipulation and radio frequencies.

Thanks to the following solar observatories whose data archives were used in the making of this film: Mount Wilson Observatory UCLA, Lasco/SOHO Naval Research Laboratory, TRACE/LMSAL, Big Bear Solar Observatory/NJIT, SST/Royal Swedish Academy of Sciences, Gong/National Solar Observatory/AURA/NSF Thanks also to: Steven Christie, Iain Hannah, the CSE team and all at the space sciences Lab. UC Berkeley.

Brilliant Noise was made during an Arts Council England International Artists Fellowship at the NASA Space Sciences Laboratory, UC Berkeley, California, USA.

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Awarded second prize by the Science Film Festival, a Coruna Spain. 2008.
Awarded second prize at Onion City Experimental Film and Video Festival 2006.
Awarded Best Video at Experimental Film and Video Festival, Seoul, Korea 2006.

 

Double Adaptor – 200 Nanowebbers

2005
02:49
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

For ‘200 Nanowebbers’, Semiconductor have created a molecular web that is generated by Double Adaptor’s live soundtrack. Using custom-made scripting, the melodies and rhythms spawn a nano scale environment that shifts and contorts to the audio resonance. Layers of energetic hand drawn animations, play over the simplest of vector shapes that form atomic scale associations. As the landscape flickers into existence by the light of trapped electron particles, substructures begin to take shape and resemble crystalline substances.

All the Time in the World

All the Time in the World (still), 2005

2005
04:40
SD single channel / surround sound
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Presented as a fictional documentary, All the Time in The World sees the millions of years that have shaped and formed the land, played out at the speed of sound.
Semiconductor have reanimated Northumbria ‘s epic landscape using data recordings from the archives at the British Geological Survey in Edinburgh . This data of local and distant seismic disturbances has been converted to sound and used to sculpt and bring to life the constantly shifting geography around us.
We follow the motion of the sound as it travels from the coast at Cocklawburn to the hills of The Cheviots, transforming the land. We travel to Abb’s Head and witness Earth Lights, made visible by the seismic sounds. These phenomena are said to be the result of tectonic movement in the strata below us. Flashes of light and electricity are produced as movement squeezes mineral crystals together, displaying luminous objects whose motion coincides with the direction of ruptures within the earth.

Filmed and animated between October and March 2005 during a fellowship at Berwick Gymnasium Art Gallery, Berwick-Upon-Tweed, UK. Supported by English Heritage and Arts Council England North East

Sonic Inc.

Sonic Inc. performance, Mutek Festival, Montreal, Canada 2007. Photo: Caroline Hayeur

2004 – 2008
various lengths
live animation software
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Inspired by the challenge to create and manipulate an entire work of sonic animation in real-time, Semiconductor custom-made their own live performance software, Sonic Inc. The performance is a joint effort that sees Semiconductor creating forms and compositions on the fly through a process of drawing and manipulation, whilst the computer ‘listens’ to the audio, realising and animating the digital creations to its resonance.

The visual aesthetic of Sonic Inc. moves away from the high-tech world of computer graphics and towards the inherent visual language of the computer. Slick complexity is stripped back to reveal the basic building blocks of computational visual language. Using this Semiconductor explore artificial expression within the realm of computer animation.

The performance has six chapters of evolution; progressing from elementary forms to burgeoning worlds, and finally simple life forms, which learn to move autonomously, grow and build their own environments.

Every element is created and controlled in real-time; the forms, cameras, the viewpoint, the creation and application of image textures,the creature development, the landscape creation etc.

This is multi-purpose software which can also be used as an improvisational tool, using a direct audio feed with live musicians.

“Things are quite unpredictable with Sonic Inc., there’s a lot of risk taking involved as we make everything from scratch, controlling every element, things get pretty hectic. Unpredictable isn’t a quality you normally associate with a computer, but we have always liked the bringing together of analogue and digital, the human and the machine. We are the element that makes it erratic and are an uneven match for the computer. Performing with Sonic Inc is totally free-form, something which our pre-rendered works are certainly not – they are tight and time consuming.” Semiconductor

Semiconductor would like to thank Julian Weaver for his skills and patience, Niels Gorisse for CPS http://www.bonneville.nl/cps
and Andrew Duff for his midi-magic.

lottery__black wideSupported by Arts Council England.

Performances using Sonic Inc:

Sightsonic Festival, York, UK – Early 2008
Mutek Festival, Montreal, Canada  Semiconductor solo performance and collaboration with Hauschka 2007
Aurora, Norwich Animation Festival- 9th November 2007
Lab30 Festival, Augsberg, Germany – 27th October – 2007
Almost Cinema, Vooruit, Ghen, 9th October 2007
Outsider Festival, La Maison Europeene de La Photography, Paris- 28/29 Sept. 2007
Volksbhune, Berlin, Germany – 23rd Sept. 2007
c/o Pop Festival, Cologne, Germany – 16th August 2007
Montevideo, Amsterdam- 4th July 2007
La Rochelle Film Festival, France – 7th July 2007
Sonic Arts Expo, Plymouth, UK- 23 June 2007
FutureSonic, Manchester, UK- 10/12 May 2007
Nemo Festival, Paris – 25 April 2007
Socetas Raffaello Sanzio,Cesena, Italy – 24/25th March 2007
A:Event, Melkveg, Amsterdam – 11th March 2007
Optronica, SouthBank BFI IMAX, London – 15th March 2007
The Cube, Bristol – collaboration with Antenna Farm – 9th March 2007
Short Circuit, Hasselt Belgium – collaboration with Antenna Farm – January 2007
Consortorium Gallery, Amsterdam – December 2006
Music Research Centre, York University, UK – Ocotber 2006
Bios, Athens, Greece – September 2006
San Francisco Electronic Music Festival at RML – August 2006 21 Grand, Oakland, USA -January 2006
UC Davis, USA – November 2005
Other Cinema, San Francisco, USA – November 2005
Pacific Film Archive, Berkeley, USA – September 2005
Late at the Tate, Tate Britain, London – June 2005
Sintesi Festival of Electronic Art: Naples – April 2005
Festival Nemo: Paris, France – April 2005
Images Festival, Torronto, Canada – April 2005
Beaconsfield, London – April 2005
Side Cinema, Newcastle – March 2005
Transmediale, Berlin – February 2005
Computer Cinema festival, Rotterdam – November 2004
Cimatics, Brussels – October 2004

Sound of Microclimates

Sound of Microclimates (still), 2004

2004
08:20 minutes
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

The Sound of Microclimates reveals the sights and sounds of a series of unusual weather patterns in the Paris of today. Here, architecture has become interwoven with the natural processes of the geographical landscape. Set within the un-noticed moments in time, extreme microclimates are presented as the future in city accessories, revealing the unseen urban terrains of tomorrow.
Like the temporary staged events at an World Expo these weather patterns hi-light public spaces and architecture within the City or Paris. They exist as a series of weather observations that animate the evolution of the inanimate urban condition. Each microclimatic intervention has its own audible frequencies, where the sound from each environment animates the movement and reveals each sites unique narrative.

Filmed and animated between January and March 2004 during a residency at
Centre International D’accueil et D’echanges des Recollets(Paris/FRANCE).
Funded by The City of Paris and the Ministry Foreign Affairs, France.

Mini-Epoch Series

Mini-Epoch Series (still), 2003

2003
x5 01:00 minute works
SD installation
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

The Mini-Epoch Series is found animations of urban planning during the next 2000 years. Landscaping of cities yet to be conceived.

Site specific installation at Palazzo Zenobio, Venice Biennale 2003.
Each of the scenes were installed on 7″ widescreen LCD screens.
Semiconductor worked with Richard Wentworth in a protégé/mentor relationship and both installed art works for ‘Absolut Generations’ in room six of the Palazzo Zenobio.

Aco – Machi

2003
04:03
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

music promo for Aco / Sony Japan

Digital Anthrax

Digital Anthrax (still), 2002

2002
various lengths
live animation software
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

A live performance where Semiconductor control and animate creatures, cameras and landscapes in real time. The environment is an architectural stage for the creatures to explore. This is an early version of what would later become Sonic Inc.

Strata

Strata (still), 2002

2002
various lengths
live animation software
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Strata is a live performance tool that enables us to navigate our way through multiple layers of landscape in a 3-D real-time environment. Animated moments trigger sound. Additional live sound is performed on MAX/MSP.

Strata was performed between 2002 – 2004:

Association Bande Annonce, Montpellier,France, February 2004
Scratch, Lightcone,Paris, February 2004
International Festival of Contemporary Arts Ljubljana, Slovenia, June 2003
La Fête de la Musique, Fresnoy: France, June 2003
Fat Cat Showcase, Brighton Festival, May 2003
Fat Cat Showcase, Hasselt: Belgium, May 2003
The Lux Open, Royal College of Art : London April 2003
Beursschouwburg,Brussels; Belgium, February 2003
Netmage 03, Bologna, Italy, January 2003 Prizewinners!
Animac, Lleida International Animated Film Festival, Spain, February 2003
Avanto Festival, Helsinki, Finland, November 2002
Hospital, Brighton Digital Festival, November 2002
Sightsonic,York International Festival of Digital Art, October 2002
V2 + Paradiso, Rotterdam + Amsterdam June 2002

Linear

Linear (still), 2001

2001
05:35
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

A C.G.I. documentary about a Hi-Fi Rise somewhere in the 21st Century. Portraying the story of T.O.E. (Theory of Everything). String, a confused citizen within a quaking urban universe.

Selected screenings and installations:

Other Cinema, San Francisco,USA, November 2005
UC Davis, California, USA, November 2005
Pacific Film Archive, Berkeley, USA , September 2005
Festival Nemo, Paris, France, April 2005
Museum of Contemporary Art Lyon, Pi Days, May 2005
Group show: The Cube; Esapce De Creation Numerique,Paris France
20 March – 20 July 2005
The British Council Jerusalem , Israel: 3rd June 2004
Sound Films 1999-2003, ICA Digital Suite, London, September 2003
The Lux Open, Royal College of Art : London April 2003
Sonar Festvial, Barcelona, June 2002
Ruido Digital, Belo Horizonte , Brazil, December 2002

Domestic E.M.I.

Domestic E.M.I (Screen grab), 2001

2001
Acoustic Web Diagram
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Domestic E.M.I. was an online interactive acoustic diagram. Exploring visually and aurally areas of domestic interference: including vibrations and atmospheric disturbances through the action of man and earthly phenomenon.

Domestic E.M.I. focuses on the potential effects of magnetic interference in our daily lives, we are becoming increasingly aware of these intrusions and the effects on our personal environments.

A domestic space is the focus of an interactive acoustic diagram which is put under the microscope.

The main navigational area is constructed in Flash , utilising action script for specific sound and visual interaction, where the objects respond to the actual waveform.

Domestic E.M.I. uses external links as a resource of information, which relates to the interactive journeys through sound and vibration. The external links become part of the fiction the landscape portrays.

Domestic E.M.I. was produced by Semiconductor during an Artists Residency at the exhibition, “The Origin of Painting” by Disinformation , which took place at Fabrica in Brighton during November and December 2001.

Launch Domestic E.M.I.

New Antics

New Antics, 2000

2000
04:22
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

New Antics was originally developed for Warp Records Nesh nights 2000.

The soundtrack was originally released on the Semiconductor Hot Air 7″ EP release Minimall 2000

Earthquake Films

Earthquake3
Earthquake Films (still), 2000

2000
09:35
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Songlines sung by an earthquake. This was an early live experiment performed at one of Semiconductors’ E.M.I. (Electro Magnetic Interference) events in Brighton, 2000. It also formed part of a DVD-Rom section in Hi-Fi Rise, Semiconductors’ first DVD release in 2001.

Inaudible Cities

Indaudible Cities, 2002

 

2002
06:42
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

The first in a series of short films where cities are made of and controlled by sound. In this episode, every detail of an urban landscape is built by the sonic pressures of an oncoming electrical storm. The very fabric of this isolated world is defined by the noises and frequencies that surround a space in another aural dimension. Semiconductor wrote a program which listens to the various parts of the soundtrack and constructs the animated environments.

Commissioned by Lighthouse.
Thanks to Evelyn Wilson, Matt Tizard and Andrew Duff.

A-Z of Noise

A-Z of Noise, 1999

A sound recording of the 20th Century played in 60 seconds

1999
01:20
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

A to Z of Noise was an early process based experiment. The initial starting point consisted of one second of pure white noise audio and one second of pure black video. Noise reduction was systematically applied to each media. As there was no noise to clean up in the black video it introduced artefacts and as there was nothing but noise in the sound it removed everything. This was repeated 60 times to make one minute. Finally the audio was reversed so that the silence of the removed white noise corresponded with the pure black video clip.

Retropolis

Retropolis, 1999

1999
04:40 minutes
SD single channel
A Semiconductor work by Ruth Jarman and Joe Gerhardt.

Retropolis is a city where the dust never settles and the last few light bulbs are fighting for survival. Transforming London into a modern Sci-Fi landscape collage,  a fast moving journey takes us through destruction and chaos fuelled by an electrically charged soundtrack.